更新时间:2021-07-02 20:44:54
coverpage
Title Page
Credits
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Why subscribe?
Customer Feedback
Dedication
Preface
What this book is not about
Why Delphi?
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
Fasten Your Seat Belts
Delphi installation
Delphi versions
Running the Delphi installer
Installing custom components
IDE options
Riding the Integrated Development Environment
Delphi compilers and toolchains
Hello World app
Deploying to mobile devices
Deploying to Android
Deploying to iOS
Summary
Mind Your Language
Do you speak Object Pascal?
Program structure
Console application
Forms applications
Object Pascal Phrase Book
Tokens
Constants
Types
Sets and arrays
Helpers
Generics
Anonymous code
Operator overloading
Custom attributes
Runtime Type Information
Packing Up Your Toolbox
Parallel Programming Library
Parallel loops
Tasks
Futures
Working with files
JSON
Writing JSON
Reading JSON
XML
Playing with FireMonkey
Drawing in code
Get moving with timers
Precise timing
The power of parenting
Shapes
Animations
Programmable effects
Touch me
Touch
Gestures
Multitouch
Game of Memory
Designing the game
Working with images
Designing a user interface
Aligning anchoring and margins
Layouts
Building the games main form
Storing the game's configuration
The game's settings form
FireMonkey in 3D
Cross-platform 3D rendering
Using Context3D
Custom Wireframe component
Objects 3D
Moving Earth
Building an interactive 3D scene
Using 3D models
Starfield simulation
Mixing 3D and 2D
Building User Interfaces with Style
Working with built-in styles
Using custom styles