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Hands-On Deep Learning for Games

Micheal Lanham

计算机网络/数据库· 8.2万字

更新时间:2021-06-24 15:48:33

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Thenumberofapplicationsofdeeplearningandneuralnetworkshasmultipliedinthelastcoupleofyears.Neuralnetshasenabledsignificantbreakthroughsineverythingfromcomputervision,voicegeneration,voicerecognitionandself-drivingcars.Gamedevelopmentisalsoakeyareawherethesetechniquesarebeingapplied.Thisbookwillgiveanindepthviewofthepotentialofdeeplearningandneuralnetworksingamedevelopment.Wewilltakealookatthefoundationsofmulti-layerperceptron’stousingconvolutionalandrecurrentnetworks.InapplicationsfromGANsthatcreatemusicortexturestoself-drivingcarsandchatbots.Thenweintroducedeepreinforcementlearningthroughthemulti-armedbanditproblemandotherOpenAIGymenvironments.AsweprogressthroughthebookwewillgaininsightsaboutDRLtechniquessuchasMotivatedReinforcementLearningwithCuriosityandCurriculumLearning.WealsotakeacloserlookatdeepreinforcementlearningandinparticulartheUnityML-Agentstoolkit.Bytheendofthebook,wewilllookathowtoapplyDRLandtheML-Agentstoolkittoenhance,testandautomateyourgamesorsimulations.Finally,wewillcoveryourpossiblenextstepsandpossibleareasforfuturelearning.
品牌:中图公司
上架时间:2019-03-30 00:00:00
出版社:Packt Publishing
本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行
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